How game-based learning can help students of all ages learning is an article by Melissa Nott posted on the Edudemic site, March 22 2016.
Nott believes that video game playing supports hands-on learning and play based learning (Brunner). Also: “Reviewers at the American Psychological Association recently delved into the effects of playing video games on student learning, social skills, and health. These professionals reported that playing video games, even violent ones, helps develop a person’s capacity for three-dimensional thinking, problem-solving, and creativity.”
TDSB teachers can review a Professional Library resource list on Gaming in our Google drive folder Learning with Technology. Remember to login using your TDSB login and not your personal gmail account.
Check it out!